Born in Honduras, I came to Canada at age 18 in search of adventure. I am currently in my third year of studies at the University of Waterloo, where I am learning and growing exponentially. In my free time I enjoy writing, collage-ing,  and smothering-my-hamster-with-affection-ing.




What on earth am I studying again?


My program is Global Business and Digital Arts. It can be quite the mouthful, I know.
Here is a comprehensive list of the courses I have taken:


  • INTRODUCTION TO DIGITAL MEDIA DESIGN (GBDA 101)
    This course introduces students to the theory, principles, and practice of digital media design as they apply to a wide variety of communication contexts. Using design thinking, students will develop creative projects that integrate the needs of a variety of audiences.
  • INTRODUCTION TO USER EXPERIENCE DESIGN (GBDA 103)
    In this course, students will learn the basic principles and practices of user experience design and testing. Students will learn how to plan, implement, and interpret tests conducted on digital design applications, focusing both on functionality and on the quality of the user's interaction with these technologies.
  • ENTREPRENEURSHIP PRINCIPLES AND PRACTICES (ARBUS 200)
    The role of the entrepreneur, the entrepreneurial firm, and the creative society are examined. Students are exposed to the practices that enable workplace creativity and innovation with exposure to leadership theory and project management.

  • INTRODUCTION TO INTERNATIONAL DEVELOPMENT (INDEV 100) [ELECTIVE]
    Students obtain an overview of the multi-dimensional and transdisciplinary nature of development. Themes include theories and strategies of development; history of development; relevance of context (culture, economics, and politics); the impact of law and international regulatory bodies; environmental influences; urbanization; the factors of health, literacy and violence; development agencies. Reference is made to particular development problems in specific developing countries.
  • FIRST-YEAR KOREAN 1 (KOREA 101) [ELECTIVE]
    An introductory course for students who have no or little knowledge of Korean to develop listening, speaking, reading, and writing skills along with a sound basis of grammar. The distinctive features of the Korean language and writing system introduced. Practical oral, reading, and writing exercises develop the students' grammatical skills. Particular emphasis is placed on the acquisition of a basic working vocabulary.
  • INTRODUCTION TO MICROECONOMICS (ECON 101)
    This course provides an introduction to microeconomic analysis relevant for understanding the Canadian economy. The behaviour of individual consumers and producers, the determination of market prices for commodities and resources, and the role of government policy in the functioning of the market system are the main topics covered.

  • INTRODUCTION TO DIGITAL IMAGING (FINE 130)
    This online course is an introduction to current imaging softwares (Adobe Photoshop, Illustrator and Lightroom) that students use to explore contemporary topics through digital imaging. This course is taught from a Fine Arts perspective.
  • INTERNATIONAL BUSINESS AND CROSS-CULTURAL MANAGEMENT (GBDA 102)
    After introducing students to basic business knowledge and organizational behaviour, this course focuses on the challenges and opportunities of doing business in a global context, with a particular emphasis on communicating across cultures. Managers working in a cross-cultural setting need to be able to interpret efficiently and effectively the basic orientation and practices of the different cultures in which they work, and become skilful in interviewing, negotiating, managing conflict, and facilitating teamwork across cultural divides. The course introduces frameworks for interpreting cultures and particular skills training in cross-cultural communication.
  • ESSENTIALS OF ENTREPRENEURIAL BEHAVIOUR (BET 100) [ELECTIVE]
    Successful entrepreneurs combine intellectual rigour with innovation to create solutions that have impact. It is a process that starts with a search for "big ideas" using tools such as research, observation, and appreciative inquiry. Next, entrepreneurs analyze situations and apply creativity techniques to develop solutions. Finally, solutions are tested against business drivers including customer value propositions, customer identification, channel selection, and resource needs. This course covers the three steps that form the foundation of all entrepreneurial success: big ideas, solutions, and testing. Because of its broad scope, the course is valuable to students from different academic backgrounds, entrepreneurship interests, and program level.
  • GEOGRAPHY AND HUMAN HABITAT (GEOG 101) [ELECTIVE]
    An introduction to human geography through key subfields of the discipline, examining population change, the rise of cities, our relationship to nature, social inequalities, economic forms, cultural difference and environmental change at the local and global scale.


  • PRACTICAL BUSINESS SKILLS (ARBUS 300)
    This course will introduce students to important and relevant business skills that will assist them as they prepare for successful careers. The course will supplement contemporary theories with appropriate case studies.

  • INTRODUCTION TO COMPUTER PROGRAMMING 1 (CS 105)
    An introduction to the fundamentals of computer programming through media computation. Students will learn to write interactive graphical programs. Fundamental language concepts such as variables, conditionals, loops, functions, and arrays. Programming concepts such as coding style, modular design, testing, and debugging. Media concepts such as 2D graphics drawing, input, animation, and image processing.
  • DIGITAL MEDIA PROJECT 1 (GBDA 201)
    This course emphasizes the pre-production fundamentals of multimedia design on a project basis. Working in small groups, students produce treatments, storyboards, and production plans for a variety of short video and animation projects. Students learn a theoretical vocabulary to analyse, critique, evaluate, and communicate about their projects. Focusing on the social nature of storytelling with digital video and animation, the course serves as a hands-on digital media lab where students acquire skills in using a variety of software and digital equipment.

  • INTRODUCTION TO DIGITAL CULTURE - GBDA 203
    This course provides students with a historical overview of various digital technologies and their impact on society and the human condition. Students will be introduced to research methods and theoretical concepts from media theory and cultural studies which will enable them to think, speak, and write critically about technology in a historical and global context.
  • FIRST YEAR KOREAN 2 (KOREA 102) [ELECTIVE]
    Students deepen their understanding of basic grammatical (particularly verb, noun, and adverb) forms and sentence construction and enlarge their general vocabulary. Reading ability is expanded, and more attention is given to idiomatic expressions and the use of the language in actual contexts.
  • INTRODUCTION TO COMPUTER PROGRAMMING 2 (CS 106)
    A continuation of the introduction to computer programming begun in CS 105. The use of programming, in conjunction with libraries, as a means of solving practical problems in art, design, and data processing. Basic text processing, manipulation of images and sound, handling and visualization of tabular and hierarchical data. Introductions to user interfaces, physical simulation, and object-oriented programming.
  • DIGITAL IMAGING FOR ONLINE APPLICATIONS (GBDA 228)
    In this course students are introduced to the digital tools used for website and app development through a series of hands-on learning exercises and assignments that cultivate both creative expression and technical skill. Topics include theory and terminology, design, typography, information architecture, and prototyping.
  • WORKING IN TEAMS: APPLIED LEADERSHIP AND PROJECT MANAGEMENT (GBDA 204)
    This course provides students with an understanding of the necessary people skills to effectively lead and manage: active listening, conflict management, facilitation, team-building, non-routine problem solving in group settings, feedback and assertiveness training, presentation skills, and strategic simulations and cases.
  • QUANTITAIVE METHODS (GBDA 205)
    his course introduces students to descriptive statistics (measures of central tendency, dispersion, cross-tabular analysis) and inferential statistics (sampling, statistical significance, hypothesis testing, test assumptions).
  • DIGITAL MEDIA PROJECT 2 (GBDA 202)
    This course focuses on the design principles guiding digital animation production, video capture, editing time-based media, and post-production for digital delivery. Emphasis is placed on the communicating of culturally-situated ideas through visual storytelling practices that draw on the dynamics of digital media, and the course serves as a hands-on digital media lab where students acquire skills in using a variety of software and digital equipment.


  • GLOBAL DIGITAL PROJECT 1 (GBDA 301)
    In this course students will study how digital media has contributed to globalization, and conversely, how globalization impacts the use of digital technologies and the development of digital cultures. Students will work with global business consultants and product developers to outline a digital media product or service for a non-Canadian community.
  • DATA AND SOCIETY (GBDA 303)
    In this course students will examine different digital phenomena, such as big data, open data, data-driven innovation, the personal information industry, the sharing economy, and the Internet of Things. Students will also become familiar with national and international principles of privacy protection.
  • MARKETING IN THE DIGITAL WORLD (GBDA 304)
    Over the past decade, marketing has embraced a broad set of online tools that have revolutionized and revitalized an approach to the marketplace, including blogs, online news releases, social media, streaming video, and viral marketing strategies, among others. The objective of this course is to introduce students to market strategy and the techniques used for marketing in a globalized context.
  • HYBRID DIGITAL MEDIA (GBDA 229)
    This course introduces students to contemporary approaches in digital media production through hands-on learning exercises that cultivate both technical proficiency and creative expression. Course topics may vary from term to term.
  • MANAGEMENT INFORMATION SYSTEMS (CS 330)
    An introduction to information systems and their strategic role in business. Topics include types of information systems, organizational requirements, systems development strategies, decision support systems, data and information management, and information systems management, control and implementation.

  • GLOBAL DIGITAL PROJECT 2 (GBDA 302)
    In this course students will engage in advanced study of digital culture and globalization. They will work with global business consultants and product developers to prepare and present a complete digital media business plan designed for a non-Canadian community.
  • INTERACTIVE AND EXPERIENTIAL ART (FINE 204)
    In this class, students will use Bare Conductive technology in combination with Max 8 and Processing to create interactive artworks, which includes the creation of interfaces and experiences. Students will work in teams and individually to create art works that critically engage with experience.
  • GLOBAL DEVELOPMENT AND BUSINESS (GBDA 305)
    This course will look at the processes of industrialization and economic development and the relation of these processes to the present state of global economic interconnectedness. The course will examine how these processes affect the allocation and distribution of economic opportunities, benefits, risks, etc., looking especially at their impact on access to, and utilization of, energy, water, food, science, modern technology, and communication systems. The course will examine the inter-relationship between these economic and environmental changes and the changing character of local, national, and global political and civil institutions. While examining these larger themes, the course will be organized around a series of case studies, for which students will be called upon to analyze and develop practical responses.
  • COMPARATIVE ETHICS IN A GLOBALIZED WORLD (GBDA 306)
    This course will serve as an introduction to a variety of contemporary ethical systems, including those associated with major religious traditions, philosophical systems, political ideologies, and economic beliefs. Students will review primary expressions of these diverse ethics as well as secondary accounts of them. Students will also examine several contemporary efforts to arrive at common ethical frames of reference. The course will especially focus on current ethical issues associated with global development and business.


PROSPECTIVE COURSES

  • CROSS-CULTURAL BUSINESS 1 (GBDA 401)
    In this course students will study how digital products and services are modified and/or repurposed to suit the needs of a community outside of their origin. Students will work with global business consultants to identify and outline a cross-cultural digital business project with a local or global community.
  • EXTENDED E-PORTFOLIO 1 (GBDA 403)
    In this course, students plan, outline, and draft the extended e-portfolio that will be completed in GBDA 404. Students reflect upon, describe, and analyse the work completed in previous project courses. Maintaining an e-portfolio is mandatory for all project courses and provides the students with the key materials for the extended e-portfolio in year four.
  • CROSS-CULTURAL BUSINESS 2 (GBDA 402)
    In this course students will engage in advanced study of how to adapt digital products and services to suit specific cultures or communities. They will work with global business consultants and a community client to develop and present a business plan that involves adapting an existing technology or digital service for a country or region outside its origin.
  • EXTENDED E-PORTFOLIO 2 (GBDA 404)
    In this course, students continue the work begun in GBDA 403 and complete the extended e-portfolio.